#include <CTreeMatcher.h>
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| CTreeMatcher (unsigned int max=0) |
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| CTreeMatcher (CTree *matchTree, unsigned int max=0) |
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virtual | ~CTreeMatcher () |
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void | init (CTree *matchTree, unsigned int max=0) |
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bool | match (CTree *, CTree *, CMatch *) const |
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virtual void | action (CMatch *match) |
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virtual bool | correct (CTree *node) |
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virtual void | match (CTranslationUnit &, CTranslationUnit &, CTree *=(CTree *) 0) |
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int | matchTree (int, match_state &, CTree *, CTree *) const |
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int | matchList (int, match_state &, CTree *, CTree *=(CTree *) 0, CTree *=(CTree *) 0) const |
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int | matchNodeName (CTree *, CTree *) const |
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| CVisitor () |
| Constructor. More...
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virtual | ~CVisitor () |
| Destructor. More...
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void | abort (bool v=true) |
| Set the aborted state. More...
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void | prune (bool v=true) |
| Set the pruned state (don't visit the sub-tree). More...
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bool | aborted () const |
| Check if the node visiting is aborted. More...
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bool | pruned () const |
| Check if the visiting the sub-tree is aborted. More...
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void | visit (CTree *node) |
| Visit the given syntax tree node. More...
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virtual void | pre_visit (CTree *node) |
| Apply actions before the given node is visited. More...
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virtual void | post_visit (CTree *node) |
| Apply actions after the given node is visited. More...
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◆ anonymous enum
Enumerator |
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ANY | |
ANY_LIST | |
MATCH_ALL | |
MATCH_EXACT | |
MATCH_FIRST | |
MATCH_LAST | |
MATCH_LEAF | |
MATCH_PRUNE | |
◆ CTreeMatcher() [1/2]
Puma::CTreeMatcher::CTreeMatcher |
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unsigned int |
max = 0 | ) |
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inline |
◆ CTreeMatcher() [2/2]
Puma::CTreeMatcher::CTreeMatcher |
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CTree * |
matchTree, |
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unsigned int |
max = 0 |
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) |
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inline |
◆ ~CTreeMatcher()
virtual Puma::CTreeMatcher::~CTreeMatcher |
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inlinevirtual |
◆ action()
virtual void Puma::CTreeMatcher::action |
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CMatch * |
match | ) |
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inlinevirtual |
◆ correct()
virtual bool Puma::CTreeMatcher::correct |
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CTree * |
node | ) |
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inlinevirtual |
◆ init()
void Puma::CTreeMatcher::init |
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CTree * |
matchTree, |
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unsigned int |
max = 0 |
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) |
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◆ match() [1/2]
◆ match() [2/2]
◆ matchList()
◆ matchNodeName()
int Puma::CTreeMatcher::matchNodeName |
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CTree * |
, |
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CTree * |
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) |
| const |
◆ matchTree()