#include <PreLevelState.h>
◆ PreLevelState()
| Puma::PreLevelState::PreLevelState |
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◆ deeper()
| void Puma::PreLevelState::deeper |
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◆ higher()
| void Puma::PreLevelState::higher |
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◆ passOn()
| bool Puma::PreLevelState::passOn |
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◆ reset()
| void Puma::PreLevelState::reset |
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◆ setPassOn()
| void Puma::PreLevelState::setPassOn |
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bool | state | ) |
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◆ setState()
| void Puma::PreLevelState::setState |
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bool | state | ) |
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◆ state()
| bool Puma::PreLevelState::state |
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