#include <PreLevelState.h>
◆ PreLevelState()
Puma::PreLevelState::PreLevelState |
( |
| ) |
|
|
inline |
◆ deeper()
void Puma::PreLevelState::deeper |
( |
| ) |
|
|
inline |
◆ higher()
void Puma::PreLevelState::higher |
( |
| ) |
|
|
inline |
◆ passOn()
bool Puma::PreLevelState::passOn |
( |
| ) |
|
|
inline |
◆ reset()
void Puma::PreLevelState::reset |
( |
| ) |
|
|
inline |
◆ setPassOn()
void Puma::PreLevelState::setPassOn |
( |
bool | state | ) |
|
|
inline |
◆ setState()
void Puma::PreLevelState::setState |
( |
bool | state | ) |
|
|
inline |
◆ state()
bool Puma::PreLevelState::state |
( |
| ) |
|
|
inline |